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Edexcel GCSE Design & Technology

GCSE · EdexcelDesign & Technology46 notes in 13 folders, 245 KB

Notes for Edexcel GCSE Design and Technology (1DT0), with a folder for the core content in the specification's order, then one folder for each of the six material categories: Metals, Papers and boards, Polymers, Systems, Textiles and Timbers. Delete the material folders you do not study once the notes are yours.

Adding them puts a copy in your notes, in a folder of its own with the folders below, for you to change and turn into flashcards or a question deck. Download gives you a zip of markdown files, which opens in any notes app.

What is inside

  • Core content
    • Technology and society
      • Industry and enterprise6 KB
      • Effects on people, culture, society and the environment5 KB
      • Production systems5 KB
      • Evaluating new and emerging technologies5 KB
    • Energy and new materials
      • Energy sources and powering systems6 KB
      • Modern and smart materials, composites and technical textiles6 KB
    • Mechanisms
      • Movement and levers4 KB
      • Linkages, cams, followers, cranks and sliders4 KB
      • Pulleys, belts and gears5 KB
    • Electronics and programming
      • Electronic systems5 KB
      • Programmable components4 KB
    • Everyday materials
      • Ferrous and non-ferrous metals4 KB
      • Papers and boards4 KB
      • Thermoforming and thermosetting polymers4 KB
      • Fibres and fabrics5 KB
      • Natural and manufactured timbers4 KB
    • Designing
      • Choosing materials and the challenges of design5 KB
      • The work of others and design strategies5 KB
      • Communicating and recording design ideas6 KB
      • Mathematics and science for design7 KB
  • Metals
    • Types, sources and properties of metals6 KB
    • Selecting metals, forces and reinforcement6 KB
    • Stock forms, sizes and manufacturing metal products7 KB
    • Shaping, assembling and finishing metals9 KB
  • Papers and boards
    • Types, sources and properties of papers and boards6 KB
    • Selecting papers and boards, forces and reinforcement4 KB
    • Stock forms, sizes and manufacturing paper and board products5 KB
    • Shaping, fabricating and finishing papers and boards5 KB
  • Polymers
    • Types, sources and properties of polymers6 KB
    • Selecting polymers, forces and reinforcement4 KB
    • Stock forms, sizes and manufacturing polymer products6 KB
    • Shaping, assembling and finishing polymers5 KB
  • Systems
    • Sensors, control devices and output components6 KB
    • Materials, sources and footprint of electronic products4 KB
    • Selecting components and enclosures, forces and reinforcement4 KB
    • Component values, circuit calculations and manufacturing systems6 KB
    • Shaping, assembling and finishing systems5 KB
  • Textiles
    • Types, sources and properties of textiles8 KB
    • Selecting textiles, forces and reinforcement5 KB
    • Stock forms, sizes and manufacturing textile products5 KB
    • Shaping, fabricating and assembling textiles6 KB
    • Surface finishes and treatments for textiles6 KB
  • Timbers
    • Types, sources and properties of timbers6 KB
    • Selecting timbers, forces and reinforcement5 KB
    • Stock forms, sizes and manufacturing timber products5 KB
    • Shaping, jointing, assembling and finishing timbers8 KB

The first note

Core content / Technology and society / Industry and enterprise

New and emerging technologies are inventions and methods that are only just being adopted, or are still being developed: robotics and automation, artificial intelligence, 3D printing, the Internet of Things, smart and nanomaterials, and ever cheaper computer-aided design and manufacture. Each changes how products are designed and made, and so changes the businesses that make them and the people who work in them. ## Effects on industry ### Unemployment When a machine can do a repetitive job faster, more accurately and without breaks, a manufacturer has a reason to replace people with it. A car assembly line with welding robots needs far fewer welders than it once did, so jobs in routine, manual work fall. New technology also creates work: someone has to design, build, programme, maintain and sell the machines, so the jobs that appear are usually different from the ones that go. The people who lose a job are often not the people who can fill a new one, which is why unemployment can rise in one town or trade even when the whole economy gains jobs. ### Workforce skill set A workforce that has used the same tools for twenty years does not automatically know how to run a CNC router or write a programme for a robot arm. Employers either retrain their staff or recruit people who already have the skills. Demand therefore rises for technical skills (programming, CAD, electronics, data analysis) and falls for skills that machines have taken over. Retraining costs money and time, and a…

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