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AP Physics 1

AP · College BoardPhysics 146 notes in 9 folders, 263 KB

Notes for AP Physics 1 (College Board), in folders for the course's eight units in their order: kinematics, forces, energy, momentum, rotation, rotating systems, oscillations and fluids, with one note for each topic or pair of topics. A last folder covers the graphing and experiment-design skills the course uses. Follows the course framework for 2027. Ideal fluids are assumed, and g is taken as 10 m/s² as the course does.

Adding them puts a copy in your notes, in a folder of its own with the folders below, for you to change and turn into flashcards or a question deck. Download gives you a zip of markdown files, which opens in any notes app.

What is inside

  • Kinematics
    • Scalars and vectors5 KB
    • Displacement, velocity and acceleration5 KB
    • Graphs of motion5 KB
    • Constant acceleration and free fall5 KB
    • Reference frames and relative motion4 KB
    • Projectile motion5 KB
  • Force and translational dynamics
    • Systems and center of mass5 KB
    • Forces and free-body diagrams5 KB
    • Newton's first and second laws5 KB
    • Newton's third law, tension and pulleys7 KB
    • Inclines and forces at angles5 KB
    • Gravitational force6 KB
    • Kinetic and static friction6 KB
    • Spring forces5 KB
    • Circular motion6 KB
    • Banked curves, vertical circles and orbits5 KB
  • Work, energy and power
    • Translational kinetic energy5 KB
    • Work6 KB
    • Potential energy5 KB
    • Conservation of energy6 KB
    • Power5 KB
  • Linear momentum
    • Linear momentum5 KB
    • Change in momentum and impulse6 KB
    • Conservation of linear momentum6 KB
    • Elastic and inelastic collisions7 KB
  • Torque and rotational dynamics
    • Rotational kinematics5 KB
    • Connecting linear and rotational motion5 KB
    • Torque6 KB
    • Rotational inertia6 KB
    • Rotational equilibrium6 KB
    • Newton's second law in rotational form6 KB
  • Energy and momentum of rotating systems
    • Rotational kinetic energy and work by torque6 KB
    • Angular momentum and angular impulse6 KB
    • Conservation of angular momentum6 KB
    • Rolling6 KB
    • Motion of orbiting satellites6 KB
  • Oscillations
    • Defining simple harmonic motion6 KB
    • Frequency and period of SHM6 KB
    • Representing and analyzing SHM6 KB
    • Energy of simple harmonic oscillators5 KB
  • Fluids
    • Internal structure and density5 KB
    • Pressure6 KB
    • Fluids and Newton's laws7 KB
    • Fluids and conservation laws7 KB
  • Experimental methods
    • Measurement, uncertainty and graphs7 KB
    • Linearizing data and designing investigations8 KB

The first note

Kinematics / Scalars and vectors

## Scalars and vectors in one dimension A **scalar** quantity is described by a magnitude alone: a number and a unit. A **vector** quantity needs a magnitude and a direction. Distance, speed, time, mass, energy and power are scalars. Position, displacement, velocity, acceleration, force and momentum are vectors. A vector is drawn as an arrow. The arrow points in the direction of the quantity and its length is proportional to the magnitude, so a velocity arrow twice as long stands for twice the speed. In print a vector is written with an arrow over the symbol, as in $\vec{v}$, and the symbol without the arrow usually means the magnitude. In one dimension the direction of a vector is carried entirely by its sign. A coordinate axis is chosen, one direction along it is called positive, and every vector component along the axis is then a positive or negative number. A car moving at $20\ \mathrm{m/s}$ to the right and a car moving at $20\ \mathrm{m/s}$ to the left have the same speed and opposite velocities, $v_x = +20\ \mathrm{m/s}$ and $v_x = -20\ \mathrm{m/s}$. The choice of positive direction is free, but it must be kept for every quantity in a problem. If up is positive for velocity, then up is positive for acceleration, force and displacement as well. ### Adding vectors in one dimension Vectors along the same line are added by adding their signed components. Opposite directions have opposite signs, so they partly or wholly cancel. A boat that can move at $6\ \mathrm{m/s}$…

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