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WJEC GCSE Computer Science

GCSE · WJECComputer Science41 โน้ต ใน 8 โฟลเดอร์, 235 KB

โน้ตทบทวน 41 รายการ สร้างโดย cookie แบ่งเป็น 8 ส่วนตามหัวข้อของหลักสูตร

Notes for WJEC GCSE Computer Science (3460QS), in folders following the specification's content areas in order: computer architecture, data representation and structures, networks and cyber security, algorithms, software and translators, logic and operating systems and systems development, then a folder for Python programming with Tkinter. Algorithms use the WJEC pseudocode conventions. Follows the specification for teaching from 2025 and award from 2027 (version 3, September 2025).

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มีอะไรอยู่ข้างใน

  • Computer architecture
    • Components and peripheral devices6 KB
    • The CPU and the fetch-decode-execute cycle7 KB
    • Primary and secondary storage7 KB
    • Hardware history, ethics and the environment6 KB
  • Data representation and structures
    • Data types and storage units4 KB
    • Denary, binary and hexadecimal4 KB
    • Binary addition, shifts, overflow and underflow4 KB
    • Character sets3 KB
    • Images4 KB
    • Sound3 KB
    • Compression5 KB
    • Records, arrays and files5 KB
    • Automated systems5 KB
  • Networks and cyber security
    • Networks and topologies6 KB
    • Network hardware and connections4 KB
    • Protocols, packet switching and routing8 KB
    • Malware, social engineering and brute force6 KB
    • Denial of service, interception and SQL injection6 KB
    • Protecting systems, privacy and the law7 KB
  • Algorithms
    • Pseudocode, flowcharts and trace tables6 KB
    • Sequence, selection, iteration, counts and rogue values5 KB
    • Subroutines, variables, strings, operators and arrays7 KB
    • Searching4 KB
    • Sorting5 KB
    • Validation and verification5 KB
  • Software and translators
    • Principles of good programming4 KB
    • High-level and low-level languages and translators6 KB
    • Compilation and programming errors5 KB
  • Logic and operating systems
    • Logical operations5 KB
    • Operating systems and utility software7 KB
  • Systems development
    • Project management and the stages of development5 KB
    • The systems development life cycle and its models7 KB
    • Legal, ethical and professional considerations in software development6 KB
  • Programming in Python
    • Investigation and design8 KB
    • Python fundamentals7 KB
    • Strings, lists, tuples and dictionaries7 KB
    • Functions, modules and programming style6 KB
    • File handling5 KB
    • Tkinter graphical interfaces8 KB
    • Validation and authentication routines7 KB
    • Testing, refinement and evaluation8 KB

โน้ตรายการแรก

Computer architecture / Components and peripheral devices

Inside a computer system

A desktop computer is built from a small number of components, each with one main job. The motherboard is the main printed circuit board and everything else connects to it, either by a socket, a slot or a cable. It carries the buses (the sets of wires that move data, addresses and control signals between components) and lets the CPU, the memory, the storage and the peripherals communicate.

The central processing unit (CPU) carries out the instructions of programs and does the calculations. It repeats the fetch-decode-execute cycle billions of times a second, and the way it does so is covered in its own note on the CPU.

The power supply unit (PSU) takes the mains supply from the wall, which is alternating current at a high voltage, and converts it into the low-voltage direct current that the components need. It has to deliver enough power for everything in the machine at once, so a computer with a powerful graphics card needs a PSU with a higher power rating than an office machine.

Input devices send data into the computer and output devices present results to the user. Together with storage they make up the peripheral devices described below.

Expansion cards

An expansion card is a circuit board that plugs into an expansion slot on the motherboard to add a capability the motherboard does not provide, or to provide it at higher quality.

CardWhat it does
Graphics cardProduces the image sent to the monitor. It carries a graphics processing unit and its own memory
Sound cardConverts digital audio to an analogue signal for speakers or headphones, and converts a microphone's analogue signal into digital data
Network interface card (NIC)Connects the computer to a network

A wired NIC has a socket for an Ethernet cable, and a wireless NIC has an aerial and connects by Wi-Fi. Most motherboards now have a NIC and basic sound built in, and a card is added when the built-in one is not good enough or a different type is wanted.

The graphics processing unit

A graphics processing unit (GPU) is a processor designed for the calculations that build images: working out the colour of millions of pixels many times a second. It has a large number of simple cores that do the same kind of calculation on different pixels at the same time, which suits graphics far better than the small number of general-purpose cores in a CPU. GPUs are used for games, video editing and 3D modelling.

There are two kinds. An integrated GPU is built into the same chip as the CPU and shares the main memory with it, so it is cheap and uses little power, but it is slower. A dedicated GPU sits on a graphics card with its own memory, called video RAM (VRAM), so it does not compete with the CPU for memory and is much faster, but it costs more, uses more power and gives off more heat.

Cooling systems

The CPU and GPU turn most of the electrical power they use into heat. If they overheat, they slow themselves down to protect themselves, and sustained high temperatures can damage them, so every computer needs a cooling system.

Air cooling uses a heat sink, a block of metal with fins that draws heat away from the chip and spreads it over a large surface, and a fan that blows air across it. It is cheap and simple, but the fan is noisy and the cooling is limited. Liquid cooling circulates a liquid through a block on the chip and then through a radiator where fans remove the heat. It moves heat more effectively, so it is used in high-performance machines, but it costs more and is more complicated to fit.

Connectivity ports

Ports are the sockets through which the computer connects to other devices.

PortUsed for
USB (Universal Serial Bus)Keyboards, mice, storage devices, phones and many other peripherals. It carries data and can also supply power. The connector types are A, B and C, and the generations (USB 2.0, 3.x, 4) differ in speed
Display portsVideo to a monitor or projector. VGA is an older analogue standard, DVI carries digital video, HDMI carries video and audio together, and DisplayPort is used for high-resolution screens
EthernetA wired connection to a network, which is usually faster and more stable than Wi-Fi
Audio portsHeadphones, microphones and speakers, most often through a 3.5 mm jack

Peripheral devices

A peripheral device is hardware outside the main processing system that is connected to it. Choosing the right one depends on what has to be entered or presented, and on who is using it.

Input devices
DeviceFunction and appropriate use
KeyboardEnters text and commands; the standard way to type documents and code
Mouse and touchpadMove a pointer and select items; used with graphical interfaces
TouchscreenActs as both the input and the output device, so it suits phones, tablets and self-service kiosks where there is no room for a keyboard
ScannerConverts a paper document or photograph into a digital image, for archiving or for text recognition
MicrophoneCaptures sound, for recording, voice calls and voice commands, which is useful for users who cannot use a keyboard
CameraCaptures images and video, for video calls and security
Game controllerButtons, joysticks and motion sensors for controlling games. Many also give output as vibration
SensorsDetect a physical quantity such as temperature, light, pressure or movement and turn it into an electrical signal
Output devices
DeviceFunction and appropriate use
MonitorDisplays text, images and video; the main output for most computers
PrinterProduces a permanent paper copy, for documents, labels and photographs
SpeakersPlay sound into a room
HeadphonesPlay sound privately, for one listener
ProjectorEnlarges the display onto a wall or screen, so a group can see it
Braille displayA row of pins that rise and fall to form Braille characters, so that a blind user can read what is on the screen

The same hardware can suit one user and not another. A Braille display is the right output for a blind user and pointless for a sighted one, while a microphone with voice control lets someone with limited use of their hands operate a computer. Naming the user and the task is what makes a choice of device appropriate.

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