Skip to content

WJEC GCSE Design and Technology

GCSE · WJECDesign and Technology36 notes in 5 folders, 162 KB

Notes for WJEC GCSE Design and Technology (the made-for-Wales qualification first awarded in 2028), in folders for the core content every learner studies, one folder for each of the three pathways (Engineering Design, Fashion and Textiles, Product Design) and one for the design project. Delete the pathway folders you do not study once the notes are yours.

Adding them puts a copy in your notes, in a folder of its own with the folders below, for you to change and turn into flashcards or a question deck. Download gives you a zip of markdown files, which opens in any notes app.

What is inside

  • Core knowledge
    • Market pull, technology push and new technologies in industry4 KB
    • Computer aided design and manufacture5 KB
    • Modern and smart materials3 KB
    • Sustainable design6 KB
    • Energy sources and storage5 KB
    • Design thinking, history and culture, and the factors that influence design5 KB
  • Engineering Design
    • Ferrous and non-ferrous metals5 KB
    • Thermoplastic and thermosetting polymers5 KB
    • Modern, smart and emerging materials and technology in engineering5 KB
    • Electronic and control systems: inputs, processes and outputs7 KB
    • Circuits, Ohm's law and potential dividers6 KB
    • Forces, levers and structures5 KB
    • Mechanisms, gears and movement calculations6 KB
    • Surface finishes, stock forms and bought-in components in engineering4 KB
    • Engineering manufacture and industry7 KB
    • Marking out, measuring and making in engineering5 KB
  • Fashion and Textiles
    • Fibres, yarns and their properties5 KB
    • Woven, knitted and non-woven fabrics4 KB
    • Technical textiles and smart textiles4 KB
    • Components, stock forms and costing in textiles4 KB
    • Decorative techniques and finishes for textiles4 KB
    • Pattern marking, construction techniques and style details6 KB
    • The fashion and textile industry5 KB
  • Product Design
    • Ferrous and non-ferrous metals in product design4 KB
    • Natural timbers and manufactured boards3 KB
    • Thermoforming and thermosetting plastics in product design4 KB
    • Modern, smart and emerging materials and technology in product design4 KB
    • Marking out, cutting and shaping materials4 KB
    • Joining metals, woods and plastics3 KB
    • Industrial manufacturing processes for metals, woods and plastics3 KB
    • Surface finishes, stock forms and standard components in product design4 KB
    • Product manufacture and industry4 KB
  • Design project
    • Contexts, user needs, research and specifications4 KB
    • Iterative design and communicating ideas4 KB
    • Manufacturing a prototype4 KB
    • Analysing and evaluating design decisions and prototypes3 KB

The first note

Core knowledge / Market pull, technology push and new technologies in industry

## What drives a new product Products reach the market for one of two broad reasons. **Market pull** happens when consumers want something that does not yet exist, or want an existing product to be better, and manufacturers respond. The demand comes first and the technology is developed to meet it. People wanting phones that last several days between charges is a pull on battery research, and a pull on the design of lower-power processors. **Technology push** works the other way round. A company or research group develops a new material, process or component, and then looks for products that could use it. The technology exists before anyone has asked for it, so the company often has to persuade people that they need the result. Voice-controlled speakers became possible once speech recognition was reliable enough, and the product followed from the capability. Most successful products involve both. A technology that is pushed with no demand tends to fail, and a demand that cannot be met with the technology available stays unmet until the technology arrives. Designers therefore watch what users complain about and what laboratories have just made possible. ## How new technologies affect industry and enterprise New technology changes how a business makes things and who can make them. - Automation and robotics take over repetitive, dangerous or very precise tasks, which raises output and consistency and lowers the cost of each item. They also reduce the number of workers needed…

And 35 more once you add or download them.

Reviews

No written reviews yet. Add these notes to yours and you can be the first to leave one.